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Art Team
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For lighting, the biggest aspect is to pay attention to where the light is coming from. This designates where shadows and highlights fall on the horse, as well as how the light impacts muscling. In all three of the examples you have above, the strongest light source in the background is coming from behind the horse. This means that the side of the horse facing the viewer should actually be in shadow while the edges of the horse are the brightest/highlighted. This is my absolute favorite tutorial which explains it really well: . And then more generally for lighting, if the image is at night or something similar, the horse overall should be darker with softer highlights (such as the firefly piece you did for me <3). Pay careful attention to the strength of your lighting. If your main light source is the sun, that's going to be a lot brighter/stronger than if it's little fireflies or something similar. . Grounding I think your pieces have been somewhat inconsistent haha. I really like the grounding you did for my firefly piece, you did a great job overlaying strands of grass/plants with the hair and legs. I think it's just applying that to all of your pieces. Such as with the draft piece above, I'd definitely like to see some strands of grass overlapping with the hooves/feathers. Same thing with the forest paint horse. Grounding in water is particularly hard though. I like the ripples you have in the first example but two of the feet with ripples aren't even touching the water which doesn't make much sense. If you want it to look like they were in the water but are now flying above, I'd add some splashes/trails of water coming off of the hooves and falling into the lake. . Edit: Also, you should definitely price your art higher! Even if you don't feel quite comfortable enough to change tiers yet, you could easily add 50k to all of your current base prices. Edited at March 15, 2026 04:52 PM by Gem
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Gem said: For lighting, the biggest aspect is to pay attention to where the light is coming from. This designates where shadows and highlights fall on the horse, as well as how the light impacts muscling. In all three of the examples you have above, the strongest light source in the background is coming from behind the horse. This means that the side of the horse facing the viewer should actually be in shadow while the edges of the horse are the brightest/highlighted. This is my absolute favorite tutorial which explains it really well: . And then more generally for lighting, if the image is at night or something similar, the horse overall should be darker with softer highlights (such as the firefly piece you did for me <3). Pay careful attention to the strength of your lighting. If your main light source is the sun, that's going to be a lot brighter/stronger than if it's little fireflies or something similar. . Grounding I think your pieces have been somewhat inconsistent haha. I really like the grounding you did for my firefly piece, you did a great job overlaying strands of grass/plants with the hair and legs. I think it's just applying that to all of your pieces. Such as with the draft piece above, I'd definitely like to see some strands of grass overlapping with the hooves/feathers. Same thing with the forest paint horse. Grounding in water is particularly hard though. I like the ripples you have in the first example but two of the feet with ripples aren't even touching the water which doesn't make much sense. If you want it to look like they were in the water but are now flying above, I'd add some splashes/trails of water coming off of the hooves and falling into the lake.
Ahhh tysm! This helps a lot <3 I'll definitely try to implement your suggestions. I'm having a really good time learning, it's making me fall in love with art again.
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Just wantimg to revive this thread :)
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Art Team
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Heheheheh yessssss 😁 Easily 150k-200k per piece.
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Gem said: Heheheheh yessssss 😁 Easily 150k-200k per piece.
Oooo ok! Tysm Gem :D
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