Horse Eden Eventing Game
Horse Eden Eventing Game


Year: 194   Season: Fall   
$: 0
Forecast: Moderate Temperatures and Overcast
Forecast:
Wed 05:42pm  
Stables Online:  116 
Chatbox
Minerva
05:31:29 Min
-HEE Click-

Oooh nice
Vecchia Modo
05:19:26 Vecc - TBs
<pin drop>
Pentagram Stables
04:36:10 Penta - KNNs
It might have, depending on the map used and what the trait points were at
Shadowstruck Stables
04:32:50 Lumin-Essence side
-HEE Click- wouldve been insane if i used a map
KPH Equestrian
04:32:08 Rapcoon | Jester
it's a sign my dude
Aussie Stables
04:31:51 Aussie - Golden
of course i get a mare WWW as soon as i stop playing regularly
Aussie Stables
04:31:30 Aussie - Golden
umm im still a bit confused on this fricking WWW
RFS Thoroughbreds
04:31:05 Fern/fref/ferf/nerf
lol reall
RFS Thoroughbreds
04:30:59 Fern/fref/ferf/nerf
ayy the trio's all online
Aussie Stables
04:30:37 Aussie - Golden
that WWW totally hasnt been sitting in mu barn for 4 years
KPH Equestrian
04:30:24 Rapcoon | Jester
mood
Aussie Stables
04:30:16 Aussie - Golden
hey, yeah im alive.
barely
RFS Thoroughbreds
04:29:34 Fern/fref/ferf/nerf
AUSSIE!!
Aussie Stables
04:28:58 Aussie - Golden
-HEE Click-
HOLYYYYY
Shady Tree Farm
04:20:06 Shady (RRR Side)
I'm officially taking the truly lazy route with this account and putting my bravery breeding stock in a pasture to take care of matters themselves xD
Golden Gallop Farm
04:18:15 
Thank you
Angels angels
04:17:13 [1k+ brindles] Angel
Yeah SD is way easier to enter lol
Angels angels
04:16:49 [1k+ brindles] Angel
AD trains better and faster but most people have their show horses as SD then they alsp show their AD breeding stock :)
Shady Tree Farm
04:16:21 Shady (RRR Side)
If I'm hand entering shows, I prefer SD. For the barn manager, I didn't really care and would use both. I think for doing it by hand though it's easier to keep track of who's competitive with SD horses, just less to look at
Golden Gallop Farm
04:15:20 
Showing

You must be a registered member for more
than 1 day before you can use our chatbox.



Rules   Hide
You are in: Main Chat
View Sales Chat
Quests
Horse Eden Eventing Game
Chatbox
Minerva
05:31:29 Min
-HEE Click-

Oooh nice
Vecchia Modo
05:19:26 Vecc - TBs
<pin drop>
Pentagram Stables
04:36:10 Penta - KNNs
It might have, depending on the map used and what the trait points were at
Shadowstruck Stables
04:32:50 Lumin-Essence side
-HEE Click- wouldve been insane if i used a map
KPH Equestrian
04:32:08 Rapcoon | Jester
it's a sign my dude
Aussie Stables
04:31:51 Aussie - Golden
of course i get a mare WWW as soon as i stop playing regularly
Aussie Stables
04:31:30 Aussie - Golden
umm im still a bit confused on this fricking WWW
RFS Thoroughbreds
04:31:05 Fern/fref/ferf/nerf
lol reall
RFS Thoroughbreds
04:30:59 Fern/fref/ferf/nerf
ayy the trio's all online
Aussie Stables
04:30:37 Aussie - Golden
that WWW totally hasnt been sitting in mu barn for 4 years
KPH Equestrian
04:30:24 Rapcoon | Jester
mood
Aussie Stables
04:30:16 Aussie - Golden
hey, yeah im alive.
barely
RFS Thoroughbreds
04:29:34 Fern/fref/ferf/nerf
AUSSIE!!
Aussie Stables
04:28:58 Aussie - Golden
-HEE Click-
HOLYYYYY
Shady Tree Farm
04:20:06 Shady (RRR Side)
I'm officially taking the truly lazy route with this account and putting my bravery breeding stock in a pasture to take care of matters themselves xD
Golden Gallop Farm
04:18:15 
Thank you
Angels angels
04:17:13 [1k+ brindles] Angel
Yeah SD is way easier to enter lol
Angels angels
04:16:49 [1k+ brindles] Angel
AD trains better and faster but most people have their show horses as SD then they alsp show their AD breeding stock :)
Shady Tree Farm
04:16:21 Shady (RRR Side)
If I'm hand entering shows, I prefer SD. For the barn manager, I didn't really care and would use both. I think for doing it by hand though it's easier to keep track of who's competitive with SD horses, just less to look at
Golden Gallop Farm
04:15:20 
Showing

You must be a registered member for more
than 1 day before you can use our chatbox.






Refresh


Forums

→ Horse Eden is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following

Forums > Member Help > Guides
   1    2    3 

Den's CSS Guide: Overlapping images + CSS essentials July 19, 2020 04:56 PM


Cherry River Elites
 
Posts: 1000
#742022
Give Award
Thanks so much!
But I have a question. I'm trying to get rid of the header so it's just my dots, but it won't let me remove the default header. How do I do this?
Den's CSS Guide: Overlapping images + CSS essentials July 19, 2020 05:01 PM

Rocky Creek Ranch
 
Posts: 1656
#742024
Give Award
Try adding this at the bottom of your code :
.gameheader {
background: none;
border: 0 !important;
}
Den's CSS Guide: Overlapping images + CSS essentials July 19, 2020 05:12 PM


Cherry River Elites
 
Posts: 1000
#742026
Give Award
...
That worked perfectly, thank you so much!
I'm in the company of geniuses O.O
Den's CSS Guide: Overlapping images + CSS essentials August 5, 2020 12:10 AM


Ryshadium RIDs
 
Posts: 653
#753267
Give Award

Thank you so much for this! I have a question. I am trying to get my header to change when I hover over it. I would like the secondary header (the one that shows when hovered) to be on top of the nav bar like in your tutorial. So I would like to switch from "Horse Eden Eventing" to "Ryshadium RIDs" in the images below. They work indivually, but I can't get the hover figured out. Could you help me, please?

Here are the images:

http://u.cubeupload.com/InkSpren/Screenshot371.png

http://u.cubeupload.com/InkSpren/Screenshot372.png

Here is the code I'm using for the first:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/6aaRyshadiumHEEPaletteH.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

And here is the code for the second image:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/cb9RyshadiumUsernamePal.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

Thank you for your time!


Edited at August 5, 2020 12:14 AM by Ryshadium RIDs
Den's CSS Guide: Overlapping images + CSS essentials August 6, 2020 06:48 AM

Former Stable
 
Posts: 0
#754232
Give Award

Ryshadium RIDs said:

Thank you so much for this! I have a question. I am trying to get my header to change when I hover over it. I would like the secondary header (the one that shows when hovered) to be on top of the nav bar like in your tutorial. So I would like to switch from "Horse Eden Eventing" to "Ryshadium RIDs" in the images below. They work indivually, but I can't get the hover figured out. Could you help me, please?

Here are the images:

http://u.cubeupload.com/InkSpren/Screenshot371.png

http://u.cubeupload.com/InkSpren/Screenshot372.png

Here is the code I'm using for the first:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/6aaRyshadiumHEEPaletteH.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

And here is the code for the second image:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/cb9RyshadiumUsernamePal.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

Thank you for your time!



I'd ask Dark! (The unknown) about this, Ink!
Den's CSS Guide: Overlapping images + CSS essentials August 6, 2020 07:30 AM

Former Stable
 
Posts: 0
#754240
Give Award

Try the following:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/6aaRyshadiumHEEPaletteH.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

.gameheader:hover div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/cb9RyshadiumUsernamePal.png);
}

I've bolded the part that's added to the code for your first image. Normally, to add special styling for an element when you hover over the header, you'd append :hover to the selector name (e.g. .gameheader div[style]:first-child:hover). However, since .gameheader div[style]:first-child has pointer-events set to none (so that people can still click on links and such that are beneath the header), this also prevents the hovering action from being detected. So instead, you can specify that you want to change the style for div[style]:first-child when .gameheader is hovered over (as shown in the bolded code above).


Edited at August 6, 2020 07:31 AM by Dense Moors
Den's CSS Guide: Overlapping images + CSS essentials August 6, 2020 05:13 PM


Ryshadium RIDs
 
Posts: 653
#754540
Give Award

Thank you, Dense! I suspected it had something to do with :hover, but I couldn't figure out where to put the darn thing.

Thanks to you too, Marauder.


Edited at August 6, 2020 05:14 PM by Ryshadium RIDs

Forums > Member Help > Guides
   1    2    3 

Refresh