Horse Eden Eventing Game
Horse Eden Eventing Game


Year: 202   Season: Spring   
$: 0
Forecast: Steady Rain all Day
Forecast:
Sun 10:24pm  
Stables Online:  135 
Chatbox
Kasterborous
10:23:56 Kas
Oooh Jeri how did the art you were working on the other day turn out?
Jericho Stables
10:23:35 
Goodness. Finally got Adobe to export these files T_T
Birch Creek
10:22:07 Em - KNNs
what a pretty girl sting
Narran Park
10:20:59 Sting
Everything Flops...and then i get this..
-HEE Click-

While i was quest breeding.
Speer Ranch
10:19:46 Cowgirl / Imp
This any better?
-Click-
Speer Ranch
10:19:11 Cowgirl / Imp
Thank you so much for all your help!
Gaelic Gladiacres
10:13:50 Gladius
imp - I've found Krita to be a really great sort of "in between" of a free vs paid program that had a ton of versatility and functionality of a paid program, it's open source and while it's free donations are greatly encouraged to help keep it that way
Nightingales Ridge
10:13:01 𔓘 Issy
Imp
I'd say needs defined spots and flow the tail into the water rather than fuzzy fade...if that makes sense? If possible
3S Cast n Characters
10:12:44 Kitty
I have bred 9 and only have the first one rated and it turned out to be a WWW, so far more fillys than colts
3S Cast n Characters
10:11:29 Kitty
at Cowgirl
Hope that was ok to say.... hope it didn't upset you..
Narran Park
10:10:47 Sting
Feels Issy..I'm quite upset.
Nightingales Ridge
10:10:09 𔓘 Issy
Sting. Pretty much. Got 1 boy but not sure how he will train. Other hopefuls all gave EEEs too was very sad $$$ flushed down the toilet hahaha
3S Cast n Characters
10:07:57 Kitty
at Cowgirl
looks great so far!! Love the tail and how its set up. Maybe the eyes.
RFS Thoroughbreds
10:06:59 Fern/Fref/Ferf/fih
imp
omg me too!
Speer Ranch
10:06:46 Cowgirl / Imp
I use Kleki--- I don't have fancy brushes XD

Uh.. any suggestions for platforms?
Gem
10:06:25 Gem
I would suggest drawing them on a Soft Light layer above the base and duplicate as needed <3
Narran Park
10:06:00 Sting
Anyone elses RO just a complete Flop?
2 x Svenns wasted producing EEE's, to LB boys..
Gem
10:05:44 Gem
Imp, maybe use a harder brush to make the spots more defined? I really like watercolor real/bleed :)
Jericho Stables
10:03:33 
Whyyy is adobe not exporting this image D:
Speer Ranch
10:02:34 Cowgirl / Imp
Not sure how I feel about this.
-Click-

Supposed to look like him-
-HEE Click-

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Chatbox
Kasterborous
10:23:56 Kas
Oooh Jeri how did the art you were working on the other day turn out?
Jericho Stables
10:23:35 
Goodness. Finally got Adobe to export these files T_T
Birch Creek
10:22:07 Em - KNNs
what a pretty girl sting
Narran Park
10:20:59 Sting
Everything Flops...and then i get this..
-HEE Click-

While i was quest breeding.
Speer Ranch
10:19:46 Cowgirl / Imp
This any better?
-Click-
Speer Ranch
10:19:11 Cowgirl / Imp
Thank you so much for all your help!
Gaelic Gladiacres
10:13:50 Gladius
imp - I've found Krita to be a really great sort of "in between" of a free vs paid program that had a ton of versatility and functionality of a paid program, it's open source and while it's free donations are greatly encouraged to help keep it that way
Nightingales Ridge
10:13:01 𔓘 Issy
Imp
I'd say needs defined spots and flow the tail into the water rather than fuzzy fade...if that makes sense? If possible
3S Cast n Characters
10:12:44 Kitty
I have bred 9 and only have the first one rated and it turned out to be a WWW, so far more fillys than colts
3S Cast n Characters
10:11:29 Kitty
at Cowgirl
Hope that was ok to say.... hope it didn't upset you..
Narran Park
10:10:47 Sting
Feels Issy..I'm quite upset.
Nightingales Ridge
10:10:09 𔓘 Issy
Sting. Pretty much. Got 1 boy but not sure how he will train. Other hopefuls all gave EEEs too was very sad $$$ flushed down the toilet hahaha
3S Cast n Characters
10:07:57 Kitty
at Cowgirl
looks great so far!! Love the tail and how its set up. Maybe the eyes.
RFS Thoroughbreds
10:06:59 Fern/Fref/Ferf/fih
imp
omg me too!
Speer Ranch
10:06:46 Cowgirl / Imp
I use Kleki--- I don't have fancy brushes XD

Uh.. any suggestions for platforms?
Gem
10:06:25 Gem
I would suggest drawing them on a Soft Light layer above the base and duplicate as needed <3
Narran Park
10:06:00 Sting
Anyone elses RO just a complete Flop?
2 x Svenns wasted producing EEE's, to LB boys..
Gem
10:05:44 Gem
Imp, maybe use a harder brush to make the spots more defined? I really like watercolor real/bleed :)
Jericho Stables
10:03:33 
Whyyy is adobe not exporting this image D:
Speer Ranch
10:02:34 Cowgirl / Imp
Not sure how I feel about this.
-Click-

Supposed to look like him-
-HEE Click-

You must be a registered member for more
than 1 day before you can use our chatbox.






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Forums > Member Help > Guides
   1    2    3 

Den's CSS Guide: Overlapping images + CSS essentials July 19, 2020 04:56 PM


Cherry River Elites
 
Posts: 1000
#742022
Give Award
Thanks so much!
But I have a question. I'm trying to get rid of the header so it's just my dots, but it won't let me remove the default header. How do I do this?
Den's CSS Guide: Overlapping images + CSS essentials July 19, 2020 05:01 PM

Rocky Creek Ranch
 
Posts: 1656
#742024
Give Award
Try adding this at the bottom of your code :
.gameheader {
background: none;
border: 0 !important;
}
Den's CSS Guide: Overlapping images + CSS essentials July 19, 2020 05:12 PM


Cherry River Elites
 
Posts: 1000
#742026
Give Award
...
That worked perfectly, thank you so much!
I'm in the company of geniuses O.O
Den's CSS Guide: Overlapping images + CSS essentials August 5, 2020 12:10 AM


Ryshadium RIDs
 
Posts: 653
#753267
Give Award

Thank you so much for this! I have a question. I am trying to get my header to change when I hover over it. I would like the secondary header (the one that shows when hovered) to be on top of the nav bar like in your tutorial. So I would like to switch from "Horse Eden Eventing" to "Ryshadium RIDs" in the images below. They work indivually, but I can't get the hover figured out. Could you help me, please?

Here are the images:

http://u.cubeupload.com/InkSpren/Screenshot371.png

http://u.cubeupload.com/InkSpren/Screenshot372.png

Here is the code I'm using for the first:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/6aaRyshadiumHEEPaletteH.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

And here is the code for the second image:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/cb9RyshadiumUsernamePal.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

Thank you for your time!


Edited at August 5, 2020 12:14 AM by Ryshadium RIDs
Den's CSS Guide: Overlapping images + CSS essentials August 6, 2020 06:48 AM

Former Stable
 
Posts: 0
#754232
Give Award

Ryshadium RIDs said:

Thank you so much for this! I have a question. I am trying to get my header to change when I hover over it. I would like the secondary header (the one that shows when hovered) to be on top of the nav bar like in your tutorial. So I would like to switch from "Horse Eden Eventing" to "Ryshadium RIDs" in the images below. They work indivually, but I can't get the hover figured out. Could you help me, please?

Here are the images:

http://u.cubeupload.com/InkSpren/Screenshot371.png

http://u.cubeupload.com/InkSpren/Screenshot372.png

Here is the code I'm using for the first:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/6aaRyshadiumHEEPaletteH.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

And here is the code for the second image:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/cb9RyshadiumUsernamePal.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

Thank you for your time!



I'd ask Dark! (The unknown) about this, Ink!
Den's CSS Guide: Overlapping images + CSS essentials August 6, 2020 07:30 AM

Former Stable
 
Posts: 0
#754240
Give Award

Try the following:

.gameheader {
background:none;
border-width: 0px !important;
}

.gameheader div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/6aaRyshadiumHEEPaletteH.png);
background-size: 858px;
background-repeat: no-repeat;

height: 450px !important;
position: relative;
margin-bottom: -200px;
z-index: 100000001;

pointer-events: none;
}

.gameheader:hover div[style]:first-child {
background-image: url(http://u.cubeupload.com/InkSpren/cb9RyshadiumUsernamePal.png);
}

I've bolded the part that's added to the code for your first image. Normally, to add special styling for an element when you hover over the header, you'd append :hover to the selector name (e.g. .gameheader div[style]:first-child:hover). However, since .gameheader div[style]:first-child has pointer-events set to none (so that people can still click on links and such that are beneath the header), this also prevents the hovering action from being detected. So instead, you can specify that you want to change the style for div[style]:first-child when .gameheader is hovered over (as shown in the bolded code above).


Edited at August 6, 2020 07:31 AM by Dense Moors
Den's CSS Guide: Overlapping images + CSS essentials August 6, 2020 05:13 PM


Ryshadium RIDs
 
Posts: 653
#754540
Give Award

Thank you, Dense! I suspected it had something to do with :hover, but I couldn't figure out where to put the darn thing.

Thanks to you too, Marauder.


Edited at August 6, 2020 05:14 PM by Ryshadium RIDs

Forums > Member Help > Guides
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